Website powered by

Space Battle - 3D Model

The task had two parts.
1) Model the ship with as low polygons as possible, as the game would involve lots of ships on screen.
2) Only using texture maps, change the look of the ship from 'as new' to 'damaged'.

'As New' ship.

This showcases the geometry, number of polygons used, and the 5 different texture maps incorporated into the model.

'As New' ship.

This showcases the geometry, number of polygons used, and the 5 different texture maps incorporated into the model.

SPACE BATTLE: Ship as New

'Damaged' ship.

The geometry and number of polygons haven't changed. The only change is in the texture map set.

'Damaged' ship.

The geometry and number of polygons haven't changed. The only change is in the texture map set.

SPACE BATTLE: Ship Damaged