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GUNRUNNER - Character Concepts (WIP)

GUNRUNNER was a project I took part in with Richard Hale, who needed character designs for a game pitch.

I won't go into the specifics since he may want to revive it, but it sounded very interesting!
Richard gave me character descriptions and entrusted me with the designs, asking for alterations as we progressed.
It was a collaborative project, and from Rich's art, it's clear to see that he is an imaginative vehicle and prop designer!

The original designs for this were done back in 2002, I only recently went back to the characters and re-designed them, using all the skills I have learnt through my video game art course. I gathered proper material for inspiration; but as this is a WIP I haven't put together the moodboard. This will be added once complete.

GUNRUNNER original concept, AGV Vehicle and flying cap/magnifying device designs © Richard Hale, 2002.

Model sheet for the female pilot.
I have always had a strong idea of this character from her description; "Very attractive but moody face. Hot climate clothing with a combat style" so it was easy to redesign her.
The update makes her way more sassy!

Model sheet for the female pilot.
I have always had a strong idea of this character from her description; "Very attractive but moody face. Hot climate clothing with a combat style" so it was easy to redesign her.
The update makes her way more sassy!

Overall, I think that the Male Mechanic has benefited the most from the redesign. 
I took the time to think more about his function; the tools he would use and how he carried them.
There's quite a bit of steampunk influences here.

Overall, I think that the Male Mechanic has benefited the most from the redesign.
I took the time to think more about his function; the tools he would use and how he carried them.
There's quite a bit of steampunk influences here.

These are some WIP images from the modelling process for these guys.

These are some WIP images from the modelling process for these guys.

GUNRUNNER: Female Pilot - WIP

After I have UV unwrapped I plan to take these models into Mudbox for a high detail sculpt. I'll then render these out as normal maps...

GUNRUNNER: Male Mechanic - WIP

...and place them on a more cartoony texture map set. I want to experment with keylines too, to keep that stylised look.

Rich Hale's concepts for this project. He design the AGV which the characters would ride in. This will be next on the modelling list.

I couldn't quite get the headgear for the mechanic that Rich wanted, so he designed it.

Rich Hale's concepts for this project. He design the AGV which the characters would ride in. This will be next on the modelling list.

I couldn't quite get the headgear for the mechanic that Rich wanted, so he designed it.

Original designs from 2002-2003.

Original designs from 2002-2003.

Redesigns made in 2014. I thought it'd be good to go for a more stylised look,  It's interesting to see how the main elements of the character stayed the same yet with a bit more flare.

Redesigns made in 2014. I thought it'd be good to go for a more stylised look, It's interesting to see how the main elements of the character stayed the same yet with a bit more flare.